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Revision as of 04:37, 23 April 2010

User:Octurion/wip4 The SEVA Suit is an NBC (Nuclear, Biological, Chemical) protective suit featured in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, and S.T.A.L.K.E.R.: Call of Pripyat.

Description

Created by one of Kiev's defence research institutes, the SEVA suit represents the pinnacle of personal protection technology available for neutral stalkers. Combining a lightweight bulletproof vest, closed cycle breathing system, and an integrated anomalous field suppression device, the SEVA suit will allow a stalker to last more than just a few days in the Zone. Duty employs its own variant of the SEVA Suit, the PSZ-9Md Universal Protection, while Freedom and the Mercenaries have their own variants in much smaller quantities.

Upgrades

In both Clear Sky and Call of Pripyat, the suit has three tiers of upgrades available. Both its anomaly protection and bullet protection can be upgraded. Protection from various anomalies can nearly be maxed out in Call of Pripyat, and in both games it is unmatched in anomaly protection. It can be upgraded to include a second generation night vision device in Clear Sky, but cannot have any night vision device in Call of Pripyat.

Shadow of Chernobyl

Characteristics

The SEVA suit has anomaly protection that is nearly as good as the SSP-99 Ecologist suit and the SSP-99M Suit. It offers better bullet/splinter protection than the regular SSP-99 suit, but is bested by the SSP-99M Suit in terms of explosion and chemical burn protection. The SEVA suit is nearly identical to the PSZ-9Md Universal Protection in both appearance and properties. It has mediocre durability, decent bullet protection, and very good anomaly and radiation protection. It is one of the best suits to use in highly irradiated areas such as the Red Forest. It is one of few suits that includes a second generation night vision device.

Acquisition

This suit can be bought from Sakharov after completing the job of retrieving the documents inside X16 or the Barkeep in later parts of the game. Sakharov gives one for free in return for a Urchin artifact, or on rare occasions a Moonlight artifact. Very few stashes contain this suit, one of which is in the boarded-up house in the Wild Territory.

Notable deployments

The suit is widely used by Veteran loners.

Notable users

  • Murk- Freedom's variant

Clear Sky

Characteristics

The SEVA suit is for the most part a military HAZMAT suit with a light Kevlar vest which can stop pistol bullets. It possesses the highest anomaly protection of any suit in the game and can have both its armor and anomaly protection upgraded to a significant degree (costs lots of Rubles). Tier 3 upgrades can only be done by Limpid, who is located inside the Bandit base in the Garbage. It is the first suit in the game the player can buy that comes with a night vision module, and it is one of the only suits that can be equipped with five artifact containers.  On the downside the SEVA suit has poor durability even with the appropriate upgrades; a brief firefight can cause noticeable damage to the suit, thus compromising its anomaly protection systems and therefore making the suit not especially well suited for prolonged combat.

Acquisition

The suit can be received free by joining the Loner faction and finishing their campaign. It can also be purchased from the Loner traders in the Cordon and in Agroprom. Sakharov commonly sells this suit, and Mitay will sell it after joining Duty. The SEVA suit has not yet reached widespread use among stalkers as Duty is the only faction that is seen with a variant of this suit. The SEVA suit Scar receives is the Mercenary variant. Fully upgraded, this suit can easily take the player all the way through the game, especially decked out with 5 artifacts.

Notable users

None

Call of Pripyat

Characteristics

The SEVA Suit returns, further deviating from it's original role as a top-tier armor. Again possessing the highest radiation and anomaly protection - the SEVA Suit is in fact a quest-related suit needed to access Pripyat. Unfortunately, the suit's durability, rupture, and gunfire ratings are rather low, even with extensive upgrading, causing its extremely high anomaly protection to suffer. Furthermore, unlike most armors the SEVA suit occupies both the head and body slot, preventing the player from using any sort of night vision or targetting gear that comes with combat helmets. This can be partially redeemed by using NV/targeting scopes and rifle upgrades, though, and the lack of firearm protection can be somewhat remedied by installing each of the firearm upgrades, doubling its protection to 30%.

The SEVA suit's five artifact containers and inherently high radiation protection, along with it's ability to nearly max-out any anomaly defense stats, make it incredibly useful for players who've yet to learn their way around anomaly fields, and is the best way to safely search through some of the more dangerous fields in Pripyat and Yanov.

Interestingly, the Call of Pripyat SEVA suit has a smaller, less reflective helmet, which makes it more difficult to pick off a SEVA suit user's head when sniping. NPCs who wear SEVA Suits are surprisingly durable, surviving up to a whole assault rifle magazine from most NATO rifles.

Notable users

Trivia

  • Despite its rather low protection from bullets and shrapnel, the SEVA Suit is on the heavier side, weighing in at 9 kg. That is more than what the Berill-5M Armored Suit weighs.

Gallery