S.T.A.L.K.E.R. Wiki
Advertisement
The subject of this article appears in S.T.A.L.K.E.R.: Call of Pripyat.

A stalker squad went into the tunnels to the north of the plant the other day and ran into a mutant lair. They were all so shocked that none of them can even explain what kind of mutants they were, but two of the stalkers didn't make it out of there alive. After that the folks at Yanov got real scared about the whole thing, so they put together a 5,000 reward for anyone who's willing to deal with this lair. It's a dangerous job, so you decide for yourself... Will you do it?
― Trapper

Hunting: Unidentified Mutants is a side mission in S.T.A.L.K.E.R.: Call of Pripyat and the second and last mission in the Hunting series of missions provided by Trapper.

Description[]

Trapper offers this quest after the player has completed Hunting: Kill the Swamp Bloodsuckers. It seems a group of stalkers were chased out of a tunnel by some unknown mutants. Trapper asks the player to investigate. The place to visit is the eastern tunnels near the Bitumen anomaly. A door to the east of the station platform is the way in.

After a seemingly fruitless stair climb and hallway crawl, the corridors open up into an indoor trainyard. Night vision is handy here. The 'unidentified mutants' are actually Burers on the ground floor (the grunting is usually a dead giveaway).

Engaging in a firefight with a Burer at mid range with bullets is nearly always futile. The best weapons to use against a Burer are a knife and nimble feet. The problem here is that there are two of them, so engaging one leaves the other free to hurl various objects around. To minimize damage, it is best for players to kill the Burer before it can do much damage. This means leaping down from the catwalk and slashing furiously at the mutant's head, a technique that works well regardless of game difficulty settings. Once one of the Burers has fallen, killing the other is much easier.

The Burer's ability to stop bullets also stops knife damage. Even worse, the Burer will turn its forcefield to face the player. Note the gesture it makes: two arms raised skyward. After a few seconds it releases the barrier and both arms come down. This apparently innocent lowering of the arms is actually a damaging melee pound attack, so wary players should back off a bit before resuming their melee assault. On Master, it can deal upwards of 50% damage to heavy armor.

Alternatively, using explosive weapons such as the RPG-7u found in the Volkhov AA Complex or underbarrel grenade launchers can be an efficient way of defeating the two mutants. The GP-25 Koster can be mounted on a stock AKM-74/2 and the M203 grenade launcher can be mounted on a stock TRs 301. A GP-25 along with a PSO-1 scope and three grenades can be found behind one big rock just near the game's starting point, on the east side, and a M203 can be found in a truck behind the Waste processing station, along with two M203 grenades.

Once both Burers are down, reporting back to Trapper will complete the mission.

Reward[]

Trapper will reward the player with 5000 RU and three stash coordinates. The mission Night Hunt is also unlocked.

Advertisement