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The subject of this article appears in S.T.A.L.K.E.R.: Clear Sky.

Limansk, officially known as Limansk-13[1], is an abandoned town located within the confines of the Chernobyl Zone, featured in S.T.A.L.K.E.R.: Clear Sky.

Overview[]

A secret research city, Limansk is an empty place, abandoned by its former inhabitants. The derelict buildings and vehicles that litter the city witness only the occassional bandits or Monolith patrols passing through. After the formation of the Zone, it became an even more unwelcoming place, as anomalies filled the city and its surroundings, cutting it off from the world. Only the Monolith and the Bandits found their way into the city.

When the massive blowout came in September 2011, the anomalies disappeared and stalkers poured into the city, looking for an easy way past the Brain Scorcher while clashing with Bandits and the Monolith. The Limansk war zone is a mandatory element of the player's progress towards the Chernobyl Nuclear Power Plant and a point of no return in the game.

It lies to the north of the Dead City.

History[]

For a long time no one heard anything about that town. Many folks don't believe Limansk ever existed. Only they're lying: the town exists - I saw it with my own eyes before the first disaster. You see, there was a closed institute there, a real big one, with houses built specially for scientists and their servants. It was a research institute with some fancy name...something like Radiowave. They put up a huge antenna too, the size of a five-story building! Real intellectuals, those fellas. Only there was never any peace in Limansk. Its residents were always cagey, suspicious of strangers. Always muttering something under their noses and praising the Soviet regime, even when we had provision shortages. We countryfolk used to go 'round Limansk - the people weren't exactly hearty, and the town kinda made your head hurt...must have been the antenna. Then Chernobyl happened, but Limansk was not even evacuated. They might have screwed something up in the documents, or maybe it was all that secrecy, I don't really know. But that was the last I heard of Limansk. I've got no business there.
Forester

SCS Limansk House

Abandoned houses

Limansk was the stuff of legends, considered a myth by many, but Limansk was quite real and existing. Located practically in the middle of nowhere, the city was built to house the Radiowave Institute and accomodate its researchers and staff. The inhabitants weren't popular with local residents, they were suspicious of strangers and trusted no one outside their city. According to Forester, they constantly mumbled something to themselves and praised the Soviet regime even as supply shortages manifested themselves. Furthermore, should any outsider stay in the city, they suffered from headaches, probably caused by the massive radar.

Available evidence suggests that Limansk was a research center focusing on manipulating the human consciousness through use of radiowaves, and also the first field test of the technology, indicated by Forester's statements. Curiously, despite its importance, the city was not evacuated in the wake of the Chernobyl catastrophe. After the second incident, when the first blowout happened, all the remaining citizens disappeared, as if they were burned instantly – only their shadows, dark silhouettes, were left on the walls of the buildings and even they faded with time.[2]

By 2011, the town was completely abandoned, with Stalkers roaming the streets, avoiding deadly anomalies and fighting for dominance over the only route to the heart of the zone not affected by the Brain Scorcher.

Appearances[]

Clear Sky[]

Limansk appears as one of the final stages of the game and essentially functions as the game's point of non-return in the storyline, as the player will be permanently locked out of the rest of the Zone once they enter the city.

After Scar fails to intercept Strelok in the Red Forest, Lebedev suggests cutting through Limansk as it is the fastest route to the Chernobyl Nuclear Power Plant, now that Strelok has blown up the tunnel leading to the Brain Scorcher. However the city's sole access point is from a raised drawbridge separated from the Red Forest by an extremely irradiated river. Lebedev suggests Scar to talk to Forester, a resident of the Red Forest, who might know a way through. Forester points Scar towards Leshiy and his team, a group of Mercenaries who found themselves trapped into a Space Anomaly while trying to make their way across to the drawbridge.

With the help of a Mercenary named Hog and his Freedom associate Kostyan, Scar uses the rare Compass artifact to guide Leshiy and his men out of the anomaly, who find themselves back at the drawbridge. The men attempt to lower it, though they are quickly pinned down by Bandits, who are eliminated by Scar and Clear Sky. With the drawbridge finally lowered, Clear Sky and Scar can finally make their way through the city.

Scar and Clear Sky fight their way through the ruins of Limansk, surviving numerous ambushes from Bandits, the Military and the Monolith. After ultimately defeating the final Monolith guards at the city's northern limit, Clear Sky and Scar enter the Limansk Hospital, which leads directly to the Chernobyl Nuclear Power Plant.

Call of Pripyat[]

Although the city doesn't appear in the game proper, it is mentioned in Lieutenant Sokolov's good ending slide, stating that his helicopter was shot down by Mercenaries over Limansk, suggesting they have established full control over the city by the events of S.T.A.L.K.E.R.: Call of Pripyat.

Locations[]

Trivia[]

  • The real life counterpart of the Limansk is actually a Soviet-era military base called Chernobyl-2 hidden in the Red Forest, which had a civilian residential area for the families of the soldiers working there. The reason why the designers didn't use Chernobyl-2 as a name is unknown, although it's obvious they used the real Duga-1 receiver, part of the larger Duga-1 radar array, as a concept.
  • The radar is in the middle of the city, even though in real life the Duga-1 receiver is in the middle of a forest.
  • Limansk is modelled on pre-war Kiev architecture.
  • Originally, in Shadow of Chernobyl, there existed a map called Dead City, which was believed to be Limansk, until GSC said that Limansk is not a resurrection of Dead City; one thing to prove this is that the Western-merc outpost in Military Warehouse was the entrance to Dead City since along the road there's a street sign in Russian, pointing there, and saying "Dead City" in Cyrillic. The PDA map in S.T.A.L.K.E.R.: Clear Sky also has both Dead City and Limansk on it, proving that they're two different locations. There is a theory that it points towards Pripyat, or points to both Dead City and Limansk at a time, due to all of them being dead cities.

Gallery[]

References[]

  1. Anarchy Cell design document
  2. Anarchy Cell design document: "Scientists and workers of CNPP used to live here, but in the night when the catastrophe and the first blowout happened all the citizens disappeared as they were burned by something – their shadows, dark silhouettes left on the walls of buildings."
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