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List of armors featured only in S.T.A.L.K.E.R.: Call of Pripyat


[5 10] means 5 base, 10 fully upgraded (Ignoring the fact you can't modify a given element twice). Numbers are in percentage, and 0.33 means 1/3 and 0.67 means 2/3. +5 kg means weight limit increased to 55kg (50+5). Health, Bleed and Energy refers to restore speed. For reference, actor standard restore speed is 1 for three variables, so +3 means *4 (without items/artifacts). Data is taken directly from game files.

Armor/Helmet name Weight Artifact containers CoP Container Thermal CoP Thermal Shock CoP Electro Radiation CoP RadGood Chemical CoP Chemo Psy CoP Psy Impact CoP Impact Explosion Rupture CoP WoundHeal Armor CoP Armour Notes Notes (Upgraded)
Trench Coat 4 0 12.5 25 0 37.5 0 6.25 10 0 10 15 10 15 10 15 5 17 +5 kg
Stalker Suit 5 1.5 2 4 32.5 37.5 25 37.5 10 13.33 16.25 18.75 0 15 20 20 25 15 20 10 22 +10 kg, Health +3
Berill-5M Armoured Suit 9 4 0 2 25 30 12.5 25 5 8.33 12.5 15 0 30 42 35 47 30 42 30 40 +10 kg, Bleed +2, Energy +2
"Bulat" Armoured Suit 12 0 2 37.5 42.5 25 37.5 10 13.33 16.25 20 0 35 45 40 50 35 45 60 74

+10 kg, Bleed +6, Health +6, Energy +1

CS-3a Body Armour 11 6 1 4 40 45 37.5 56.25 15 16.67 20 25 0 50 32 45 35 48 32 45 30 40 Bleed +2, Health +4.5, Energy +1
PS5-M Universal Protection 7 3.5 0 25 25 8.33 15 0 25 35 30 40 25 35 15 37 +5 kg, Bleed +3, Health +4.5, Energy +3
PSZ-9d Duty Armour 15 9 0 25 25 6.67 10 15 20 0 38 48 40 50 38 48 60 72 +10 kg +20 kg, Bleed +11, Health +13.5, Energy +4
Wind of Freedom Suit 4 1 2 5 35 40 31.25 43.75 11.67 16.67 18.25 20.75 0 22 27 25 30 22 27 10 22 +10 kg
Guardian of Freedom Suit 8 1 4 41.25 47.5 43.75 62.5 20 23.33 30 35 0 30 38 35 43 30 43 30 46 Energy +1
Exoskeleton +helm 25 15 1 4 37.5 43.75 37.5 50 13.33 23.33 37.5 47.5 50 80 40 50 45 55 40 50 65 83 +30 kg, no sprint +40 kg, Energy +5, Night Vision Gen 2
SEVA Suit +helm 10 5 2 5 43.75 55 50 87.5 26.67 36.67 55 65 60 95 22 27 25 30 22 27 15 27 +10 kg, Bleed +4, Energy +4
Respirator 4 0 0 0 5 6.67 25 27.5 20 80 0 0 0 0
Steel Helmet 4 0 0 0 0 3.33 0 10 40 60 0 0 0 30 Night Vision Gen 1
Screen Helmet 4 0 0 5 0 12.5 8.33 11.67 25 32.5 60 90 0 0 0 15 Energy +2
Tactical Helmet 4 0 0 0 3.33 6.67 10 25 40 60 0 0 0 60 Night Vision Gen 1 Energy +1, Night Vision Gen 2, Infrared Detector (35 meters range)
Sphere-M12 Helmet 4 0 0 0 3.33 6.67 10 25 50 70 0 0 0 65 Night Vision Gen 2 Energy +1, Night Vision Gen 3

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