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PMm

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PMm
(PM)
Maka E
General Characteristics
Type

Pistol

Feeding and cartridge
Weight

0.73 kg (SoC)
0.5 kg (CS, CoP)

Statistics
Shadow of Chernobyl
  • Accuracy: Very Low
  • Handling: Great
  • Damage: 35.25%
  • Rate of Fire: 260 RPM
  • Value: 280 Ru
Clear Sky
  • Accuracy: Low
  • Handling: Great
  • Damage: 50%
  • Rate of Fire: 250 RPM
Call of Pripyat
  • Accuracy: 75
  • Handling: 100
  • Damage: 32
  • Rate of Fire: 172 RPM
[Source]

The Makarov Pistol, called PMm in-game, is a Soviet made semi-automatic pistol featured in S.T.A.L.K.E.R.: Shadow of Chernobyl, S.T.A.L.K.E.R.: Clear Sky, and S.T.A.L.K.E.R.: Call of Pripyat.

Contents

BackgroundEdit

Designed to replace the aging Soviet Tulsky Tokarev TT-30 and TT-33 sidearms, the Makarov used a new cartridge: the 9x18mm (in fact 9.25x18mm) cartridge as opposed to the 7.62x25mm cartridge. Under the project leadership of Nikolay Fyodorovich Makarov, it became the Soviet Union's standard military sidearm from 1951-1991. The Makarov is a popular self-defense pistol because of its simplicity, economy, ease of manufacture, light weight and reasonable stopping power.

Overview Edit

The Makarov is the standard issue sidearm for the Military and rookie Duty members, and it is widely used by rookie Loners, Bandits and Renegades. The weapon is exceptionally light and durable, but lacks considerable stopping power and is not very accurate.

ModdingEdit

  • In scripts it is referred to as wpn_pm.

Appearances Edit

Build 1114 Edit

The Makarov first appears as early as Build 1114. Statwise, it's not too far from it's final incarnation in the series.

Shadow of Chernobyl Edit

Characteristics Edit

The PM is reliable and very light, although it has low damage and accuracy. It is moderately effective against unarmored foes, but it is not in any way ideal for combat and you'll want to swap it out for a Fort-12 or some 9x19mm FMJ pistol the first chance you get. The weapon uses the 9x18mm FMJ.

Notable deployments Edit

This weapon is often used by Rookie Loner stalkers and bandits located in Cordon, Garbage and Dark Valley.

Acquiring the weapon Edit

Wolf gives you one at the beginning of the game, along with some spare ammunition. Otherwise it can be found almost anywhere in the Zone, as it is commonly carried by Loners, Bandits, Zombified Stalkers, and rookies of many factions.

Clear Sky Edit

Characteristics Edit

The PM is now reasonably powerful and can rival the performance of some 9x19mm pistols, as it's cheap to maintain and most upgrades cost less than 200 rubles, making it more useful later in the game than in Shadow of Chernobyl. It weighing less an a kilogram also makes it a good sidearm for those only wanting it as a last-resort backup weapon.

However, it's usefulness will ultimately be hampered by it's low accuracy, damage, and average magazine capacity. It's handling also isn't too out of the ordinary, nor is it's lackluster durability, even with upgrades.

Acquiring the weapon Edit

The PM is given by Docent Suslov along with some other equipment. The weapon is bought from every trader of all factions and held by rookie loners, bandits, Clear Sky members, military soldiers and Duty stalkers. Overall the weapon is pretty widespread and it's very easy to acquire one.

Its grip is also changed from Shadow of Chernobyl, now its grip has a finish not unlike bakelite, while in Shadow of Chernobyl its grip is made of dark polymer.

UpgradesEdit

The PMm shares the same upgrades as all pistols, abeit they're much cheaper.

Upgrades marked in green are accuracy upgrades, while those marked in red are rate of fire upgrades. They are mutually exclusive.

Hover over icon to see upgrade description.

SCS Pistol Upg 1
Bolt mechanism modification (120 RU)
+25% rate of fire
SCS Pistol Upg 2
Bolt mechanism modification (120 RU)
-20% recoil
SCS Pistol Upg 9
Barrel modification (180 RU)
-50% recoil
SCS Pistol Upg 3
Barrel modification (120 RU)
-20% weight, +10% accuracy
SCS Pistol Upg 10
Solid barrel (180 RU)
+30% flatness
SCS Pistol Upg 4
Barrel replacement (120 RU)
+20% flatness, +10% hit power
SCS Pistol Upg 5
Soft trigger (120 RU)
+20% accuracy
SCS Pistol Upg 6
Anatomical grip (120 RU)
+20% accuracy
SCS Pistol Upg 7
9x19 mm caliber (120 RU)
Rechambered for 9x19mm
SCS Pistol Upg 8
Extended magazine (120 RU)
+4 magazine capacity

Call of Pripyat Edit

SCOP PMm

Characteristics Edit

In Call of Pripyat, the PMm is stats-wise roughly the same as its Clear Sky incarnation, being far from the best but not a complete waste either due to it's light weight and resonable stats for a dedicated sidearm.

Acquiring the weapon Edit

The most notable thing about it is the fact that loners, bandits and zombified stalkers (previously all common users of the PMm) have all adopted the Kora-919 as a rather common sidearm alongside the PMm, making the latter rarer among stalkers but still easier to obtain overall. The Spetsnaz also do not use the pistol as they all prefer the more modern Fora-12 and the specialized Noiseless pistol (PB1s)

The weapon can be bought from both Owl and Hawaiian at a very cheap price and 4 of these pistols can be found in the Yanov AA complex's armory, among other things. Rookie and experienced Duty stalkers are also known to carry this weapon as their sidearm.

The player's starting weapon is a unique PM, the "Ceremonial PMm".

Upgrades Edit

The PMm's upgrades are a centered around making it more accurate or durable, or have better RoF or handling.

Also it's worth to note that PMm can be lightened to have a ridiculously low weight of 0.15 kg (unloaded), so it may be good to have it in your inventory as a last resort weapon.

Gallery Edit

Build 1114 Edit

Shadow of Chernobyl Edit


Call of Pripyat Edit

See AlsoEdit



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