|Feeding and cartridge|
|Shadow of Chernobyl||
|Call of Pripyat||
The Ruchnoy Protivotankoviy Granatomyot, model 7 (Hand-Held Antitank Grenade Launcher, model 7) called RPG-7u in games, is a rocket launcher appearing in all three S.T.A.L.K.E.R. games.
It is a widely-produced, portable, shoulder-launched, anti-tank rocket propelled grenade launcher made in the former Soviet Union during the 1960s and continued be produced and serve in many military and militia forces for more than 50 years with most countries modernizing the weapon with several rails and attachments.
In the S.T.A.L.K.E.R. series, it is the only rocket launcher to be featured and it is a very rare weapon, best for taking out vehicles you might meet in the game and flushing out large troop concentrations. It rarely appears in any of the games, understandably however, because of its devastating power, scarce ammunition and general lack of suitable targets. Also note that the RPG's rockets are not 100% accurate and there is a good chance it will miss small targets at long range, even if the sight is dead-centered on target.
In all games, the grips and the shoulder guard of the RPG tube are made of a synthetic material.
Shadow of ChernobylEdit
Two RPGs can be found in the Dark Valley; one on the top floor of the building that contains the entrance to Lab X-18, the other is in lab X-18, in the Pseudogiant lair deep underground. Other locations include: a Mercenary corpse in the Wild Territory, near professor Kruglov when you first meet him. A Monolithian in the Red Forest wields an RPG, you will find one spare rocket on him.
With version 1.0005 its possible you will not find the launcher at the checkpoint in the Red Forest. And several Monolithians carry one in Pripyat, they tend to keep to higher grounds. There are two you can pick up before you enter the stadium, one near the Monolith Sculpture (he is located on a round-shaped elevation,but its very possible to jump to it), and another Monolith soldier is atop of a building which is near the Whirligig anomaly behind the UAZ on the left side of Pripyat. You must shoot him at an angle to make it fall down.Three more are on the other side of it after you leave Pripyat but before the NPP. Even more Monolith fighters carry an RPG at the Chernobyl NPP, before and after the Emission.
The RPG in Shadow of Chernobyl is also absurdly overpowered as its explosion negates any cover a target may be hiding, including solid rocks and thick concrete walls, and deals full damage in it's area of effect and it does not deteriorate in regards to the target's distance, meaning even if the target is at the edge of the RPG7's AoE, the target will still receive the full force of the explosion. The only way to survive an RPG rocket here was to sprint away from it as far as possible, it is virtually impossible to withstand it, even with an Exoskeleton and behind hard cover.
- It will be extremely difficult at best to gain ammunition for this weapon, overall you will only have 6-7 rockets by the end of the game.
- Instead of finding the Monolithians with the RPGs the hard way in the Red Forest and Pripyat , use a scoped assault rifle or, better yet, a Dragunov SVD to pick them off from literally as far away as possible. This will be difficult for the one in the Red Forest because he will be around a corner. In Pripyat there is one on the roof of the building in front of the store where the helicopter sits crashed. He will be attempting to take out a group of military stalkers fighting with Freedom warriors and will be easy to kill with your Dragunov. The second one is on a circular building near the stadium; be careful because several Monolithian foot soliders guard from the ground. Take them out first, and then back up with your scope to your eye until you see his curtain helmet. If he sees you, run before he takes aim and try again. It is advisable to save before you try this.
In Clear Sky, the RPG-7u was now toned down to be more realistic. It's damage is now dependent on how close the target is to it's AoE and it now takes into account the cover the target is in, meaning that a target in solid cover has a chance to survive an indirect RPG round, provided they're armored enough. \ It is also less common; the first being sold by Hermit in the Loner base in Agroprom. Hog will give you the coordinates of one in the base in the Army Warehouses for free. Certain Clear Sky troopers and Monolith troops carry one near the end of the game. As for it's ammunition, it's VERY scarce. Nimble can give you the location of one warhead in the swamps for 2000 RU. Hermit also has the stash coordinates for a warhead; the stash is located in the Agroprom Underground, but you can't get it after flooding the underground. Raven can provide the coordinates of a stash in the Army Warehouses that has another warhead. Three more stashes contain RPG warheads; first at the Garbage inside a safe in the middle of a swamp, second in the Red Forest near Forester's outpost in the trunk of a derelict car, and third in a safe at the Yantar factory.
Call of PripyatEdit
- Very rarely sold by Owl after finishing Missing Stalkers mission, handing Compass to Sultan or Beard and getting A Wealthy Client achievement.
- Even more rarely sold by Hawaiian after getting A Friend of Duty achievement.
- Slightly damaged RPG can be found in Volkhov AA Complex armory, along with 2 OG-7V warheads.
- Mercenaries during One Shot mission will have RPG-7u with them.
- Pripyat - in Grocery Store, hidden very well behind a beam on a slope of rubble on the very bottom floor.
- Sold by Owl in the same instance as rocket launcher (unlike RPG, he will have warheads almost always in his inventory, up to 3 at one time).
- Rarely sold by Hawaiian after getting A Friend of Duty achievement.
- 2 rockets can be found in Pripyat Underground, near a place of Monolith's ambush (it's lying on small container just near entrance to room with silencer, 2 energy drinks and Meat Chunk artifact in it - the one Monolith troopers are coming from).
The rocket speed is more or less the same at roughly 15 km/h. The weapon is incredibly useful in Trapper's monster-hunting quests – it can one shot any of the opponents he sends you to dispatch, even the Chimera. Only a Pseudogiant can withstand a direct hit.
- Note that in an unpatched version of Shadow of Chernobyl, once the player chooses to unload the weapon, the rocket will not spawn in the inventory and the launcher will be empty, forcing the player to load a new one. That bug was fixed in 1.0005 patch.
- Magnification of RPG's scope is wrong in all of games - while in Shadow of Chernobyl and Clear Sky it's close to realistic 2,7x magnification (in game it's same as PSO-1 scope - 2x), in Call of Pripyat it's way too high (same as Gauss gun - 8x).