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The subject of this article appears in S.T.A.L.K.E.R.: Call of Pripyat.

It is, is it?!... I'm warning you, I've got connections! Everyone knows me here! You think you'll last long in the Zone with a bad rep, stalker? What do you say to that, huh? Don't be expecting help from anyone around here, 'cause you'll be shit outta luck!
― Snag

Snag (Russian: Коряга / Koryaga) is a shady Loner who appears in S.T.A.L.K.E.R.: Call of Pripyat.

Background[]

Snag is a shady Loner who has been residing in the area of Zaton for some time. According to local stalkers, he has an history of scamming both Loners and Bandits alike.

Appearances[]

Call of Pripyat[]

Snag is initially found at the bar in the Skadovsk, at the table just by the entrance to the ship. He will offer a quest to retrieve a locked box inside a crashed car near the petrol station, afterwards the loot will be shared by both him and the player. Inevitably, he will end up with the lion's share of the loot (three items out of five) despite claiming the two would split everything equally. As an alternative, the player can take the box to Cardan who will crack it open for a mere 500 RU, netting the player the contents.

Later on, if the player purchases and equips any weapon from Nimble, Snag will try to take the gun, claiming it was stolen from him. If the player refuses to hand the gun over, Snag will back down and the player can confront Nimble about the accusation; Snag will then disappear from the Skadovsk. The player can then ask Beard or Sultan about his whereabouts. Both will direct the player towards the dock cranes which is occupied by several Bandits. They take note that the player is the one with the "unique shooter" and one of the bandits demands to be paid, revealing Snag was the one who set up the trap. Refusing to pay them will make them all hostile.

Afterwards, Snag will hide in Yanov and if the player asked him about the set up, he will deny it saying he had nothing to do with it. As soon as the player leaves Yanov Station, Snag will rob the player's personal box.

The player can then interrogate Yanov's residents about the theft; however, nearly all of them claim they were too occupied with their own affairs to be bothered by the player's missing loot. Nitro and Lieutenant Colonel Shulga will note that if Duty took over, such a theft would not have occurred. Only Bonesetter provides the most useful information stating that he ran into Snag and can point where he was headed. Depending on the player's progression in the main story, the player may have to interrogate Zulu to know more about Snag's whereabouts.

Snag can be found once again in the substation north of Yanov, where he has been severely injured by a Bandit on Sultan's orders. The player may either kill Snag or rescue him with a medkit, which will prompt him to tell where he hid the player's goods; otherwise, the player will have to retrieve Snag's PDA from his body to get a clue. The player's equipment can be found in the basement of the substation along with either a random assault rifle with some ammo or armor and helmet, though all of them will be low-to-mid-tier; a Veles detector or a Berill-5M armoured suit may also be found among the stolen goods.

If Snag has been saved (or spared by the player if the Bandit has been dispatched), he will remain inside Yanov station for the rest of the game, either sitting on the crate behind Grizzly or at Pilot's table if Strider has been recruited into Duty.

Related missions[]

  • Unreachable Stash: Snag hires the player to retrieve the Steel box from the bottom of a chasm near the Gas station.
  • Reputation: Snag will dishonestly try to take away one of Nimble's weapons, claiming it as his own. The player must then deal with Snag.
  • Theft: Snag steals the player's goods in their personal locker in Yanov Station, prompting the player to search for him in the area.
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